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Migrating from native to HTML5

About game design challenges

Feb. 21, 2018 -

Few years ago my brother threw a beer on my iPhone in an Amsterdam bar. The poor thing didn't like the Dutch brew as much as I do: it died. While waiting for a new phone to arrive, I used an old one that couldn't do anything but texting, calling and... Snake! The idea for Snake '97 was born and this month it was time to update the wildly popular game.

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Wide screen gameplay is now possible thanks to the new responsive graphics
Wide screen gameplay is now possible thanks to the new responsive graphics
iPhone 4 - ahhh sweet developer memories when one (small) size did fit all...
iPhone 4 - ahhh sweet developer memories when one (small) size did fit all...
Snake '97 rocking the carts with Angry Birds and WhatsApp
Snake '97 rocking the carts with Angry Birds and WhatsApp
A trick the original Snake couldn't: controlling the game using a Bluetooth DualShock PlayStation controller with an analog thumbstick
A trick the original Snake couldn't: controlling the game using a Bluetooth DualShock PlayStation controller with an analog thumbstick
Analysing gameplay speed differences using slow motion video
Analysing gameplay speed differences using slow motion video
UX-design for an international audience. Designing interfaces without words is difficult!
UX-design for an international audience. Designing interfaces without words is difficult!

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