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Developing a native iOS app

Tackling Swift, Bluetooth, and GPS to make a simple fitness tracker

May 11, 2024 -

As a little side-project, squeezed between my normal work, I have been working on something of personal interest: a native workout tracking app for iOS. I wanted to make my smartwatch obsolete, instead using my phone to track workouts. How hard could it be to gather detailed sensor data using native Swift APIs?

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Nothing makes you feel alive like going outside for some physical action - I love working out!
Nothing makes you feel alive like going outside for some physical action - I love working out!
Not your average debugging session: Fietselfstedentocht 2024
Not your average debugging session: Fietselfstedentocht 2024
My bike with Bluetooth sensors connected to my MacBook running Xcode
My bike with Bluetooth sensors connected to my MacBook running Xcode
Screenshots of the app's onboarding process: asking for permissions and guiding new users
Screenshots of the app's onboarding process: asking for permissions and guiding new users
"Goin' the extra mile": 8 hours on my bike to test battery usage (note: there is still 23% power left!)
I got some magic in my pocket: The app tracking workouts from the background - during recordings it just shows a widget on the homescreen
I got some magic in my pocket: The app tracking workouts from the background - during recordings it just shows a widget on the homescreen

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