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Updating Snake '97

How to design a game engine

Feb. 21, 2018 -

Few years ago my brother threw a beer on my iPhone in an Amsterdam bar. The poor thing didn't like the Dutch brew as much as I do: it died. While waiting for a new phone to arrive, I used an old one that couldn't do anything but texting, calling and... Snake! The idea for Snake '97 was born and this month it was time to update the wildly popular game.

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Snake '97 rocking the carts with Angry Birds and WhatsApp
Snake '97 rocking the carts with Angry Birds and WhatsApp
Prototype of Snake '97 running on various devices
Prototype of Snake '97 running on various devices
iPhone 4 - ahhh sweet developer memories when one (small) size did fit all...
iPhone 4 - ahhh sweet developer memories when one (small) size did fit all...
Snake '97 running on iPhone X - looking and feeling like the retro mobile phone game from the 90s
Snake '97 running on iPhone X - looking and feeling like the retro mobile phone game from the 90s
UX-design for an international audience. Designing interfaces without words is difficult!
UX-design for an international audience. Designing interfaces without words is difficult!
Café 't Pakhuis in Amsterdam - where Snake '97 was
Café 't Pakhuis in Amsterdam - where Snake '97 was "invented"

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