Using web technology to build a game
About the challenges of developing a wildly popular game
Feb. 21, 2018 - Willem L. Middelkoop
Few years ago my brother threw a beer on my iPhone in an Amsterdam bar. The poor thing didn't like the Dutch brew as much as I do: it died. While waiting for a new phone to arrive, I used an old one that couldn't do anything but texting, calling and... Snake! The idea for Snake '97 was born and this month it was time to update the wildly popular game.
Continue reading![Snake '97 rocking the carts with Angry Birds and WhatsApp](/blog/2018-02-21_updating-snake-97/images/i_02_Snake-97-rocking-the-carts-with-Angry-Birds-and-WhatsApp_500px.jpg)
![Prototype of Snake '97 running on various devices](/blog/2018-02-21_updating-snake-97/images/i_04_Prototype-of-Snake-97-running-on-various-devices_500px.jpg)
![World champion of Snake '97 - but not for long...](/blog/2018-02-21_updating-snake-97/images/i_14_World-champion-of-Snake-97-but-not-for-long_500px.jpg)
![The actual code from Snake '97 handling distance calculation using the Pythagoras Theorem](/blog/2018-02-21_updating-snake-97/images/i_10_The-actual-code-from-Snake-97-handling-distance-calculation-using-the-Pythagoras-Theorem_500px.jpg)
![Café 't Pakhuis in Amsterdam - where Snake '97 was](/blog/2018-02-21_updating-snake-97/images/i_00_Cafe-t-Pakhuis-in-Amsterdam-where-Snake-97-was-invented_500px.jpg)
![This is what the cloud looks like, dear boys and girls.](/blog/2018-02-21_updating-snake-97/images/i_15_This-is-what-the-cloud-looks-like-dear-boys-and-girls_500px.jpg)